The intention of this page is to present experiments with non-CRUD data operations.
An aggregation operations adds up the values of a number of objects. When executing such an operation in RAMCloud three questions, among others, are of interest:
The experiments below are centered around the question about where to execute the operation. Three different scenarios are implemented:
for(uint64_t i = 0; i < range; ++i) { LogEntryHandle handle = objectMap.lookup(tableId, i); const Object* obj = handle->userData<Object>(); int *p; p = (int*) obj->data; sum += (uint64_t)*p; } |
/** * Aggregation Callback */ void aggregateCallback(LogEntryHandle handle, uint8_t type, void *cookie) { const Object* obj = handle->userData<Object>(); MasterServer *server = reinterpret_cast<MasterServer*>(cookie); int *p; p = (int*) obj->data; server->sum += (uint64_t)*p; } |
/** * Aggregation via traversing all SegmentEntries throughout the entire Log */ uint64_t Log::aggregate() { uint64_t sum = 0; //Iterate over all Segments in the Log foreach (ActiveIdMap::value_type& idSegmentPair, activeIdMap) { Segment* segment = idSegmentPair.second; //Iterate over all SegmentEntries in a Segment for (SegmentIterator i(segment); !i.isDone(); i.next()) { SegmentEntryHandle seh = i.getHandle(); //Check that it is an Object if (seh->type()==560620143) { const Object* obj = seh->userData<Object>(); int *p; p = (int*) obj->data; sum += *p; } } } return sum; } |
The benchmarks below have been executed using separate machines (out of the Stanford RAMCloud cluster) for client and server which are connected via Infiniband. After each run, the equality of the client-side and server-side calculated sum has been checked. During all runs, the hash table size was set to 5GB.
In this set of benchmarks, all objects which are stored in a MasterServer are included in the aggregation operation. Consequently, this means that if 1.000.000 objects are aggregated, there are only 1.000.000 objects stored within a MasterServer.
#number of objects |
client-side aggregation |
server-side aggregation |
server-side aggregation |
server-side aggregation |
---|---|---|---|---|
10.000 |
47 ms |
1 ms |
74 ms |
6 ms |
100.000 |
480 ms |
12 ms |
84 ms |
9 ms |
1.000.000 |
4790 ms |
127 ms |
168 ms |
21 ms |
10.000.000 |
48127 ms |
1378 ms |
781 ms |
142 ms |
100.000.000 |
485091 ms |
19854 ms |
6245 ms |
1422 ms |
In this set of benchmarks, only a subset of 10% of the objects which are stored in a MasterServer are included in the aggregation operation. Consequently, this means that if 1.000.000 objects are aggregated, there are 10.000.000 objects stored in total within a MasterServer.
#number of objects |
client-side aggregation |
server-side aggregation |
server-side aggregation |
server-side aggregation |
---|---|---|---|---|
10.000 |
48 ms |
1 ms |
82 ms |
6 ms |
100.000 |
486 ms |
15 ms |
174 ms |
22 ms |
1.000.000 |
4865 ms |
169 ms |
618 ms |
153 ms |
10.000.000 |
49223 ms |
2481 ms |
7565 ms |
1465 ms |
In this set of benchmarks, only a subset of 0.5% of the objects which are stored in a MasterServer are included in the aggregation operation. Consequently, this means that if 1.000.000 objects are aggregated, there are 200.000.000 objects stored in total within a MasterServer.
#number of objects |
client-side aggregation |
server-side aggregation |
server-side aggregation |
server-side aggregation |
---|---|---|---|---|
10.000 |
49 ms |
1 ms |
147 ms |
34 ms |
100.000 |
489 ms |
27 ms |
1330 ms |
296 ms |
1.000.000 |
4913 ms |
274 ms |
15698 ms |
2901 ms |
selectivity |
client-side aggregation |
server-side aggregation |
server-side aggregation |
server-side aggregation |
---|---|---|---|---|
100% |
206 objects/ms |
5036 objects/ms |
16012 objects/ms |
70323 objects/ms |
10% |
203 objects/ms |
4030 objects/ms |
1322 objects/ms |
6825 objects/ms |
0.5% |
203 objects/ms |
3650 objects/ms |
63 objects/ms |
345 objects/ms |
This previous benchmarks allow the following conclusions:
#number of objects |
server-side aggregation |
server-side Disaggregation via |
---|---|---|
10.000 |
1 ms |
4 ms |
100.000 |
11 ms |
50 ms |
1.000.000 |
124 ms |
515 ms |
10.000.000 |
1413 ms |
5411 ms |