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  • Idle standbys versus homogeneous load
  • Parameters - replicas (z) and shards; how do we choose them? On what granularity are they?
  • Major failures: How long to bring up if we lose DC power?
  • Reconstituting failed backup disks? Don't?
    • Adds to the reason for more, smaller disks in a single machine
    1. More heads = more write bandwidth per node
    2. If we partition the shards to only log to a specific disk then we only have to replicate 1/4 as many shards when a single disk fails
    • The downside, of course, is that disk failures will occur more often, and cost
  • All backups must be able to initiate reconstruction. Why?
  • Flash may be worth another look, particularly if we can play games in the FTL.

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