Change the bytebucket to send grants including the header bytes and all other overheads that are actually being send into the wire. DONE
Can't have an open loop grant mechanism. The problem is similar to the way we want to solve the problem with the core of the network. TODO
The list of issues that we want to return back to them later. ONGOING
Check for think time in the IP or MAC layer for the packets. We want to react to the request and grant packets not right away. 1.7us think time to be added to each way. DONE
Turn on the propagation delay on the links again. 250ns for the propagation delay. DONE
Look at the link parameters for send at start of frame. Check if using this parameter you can impolement the cut-through router TODO
Check for detailed packet transmission times in different parts of the network and check how the packet will go through and look at the times TODO
Run the simulation with say 0.5% of workload and check that End To End Message minimum stretch will reach zero. DONE
A distribution like this DONE
100Bytes 50%
1472Bytes 15%
10KB 10%
100KB 24.9%
1MB 0.1%
Three different cases for total load from the perspective of the receiver to
1%
50%
80%
Also add the case that all senders are on different Racks from the receiver DONE
In the End to End delay, add percentage and total for the count and mean column DONE
New table that shows the difference between of real latency and ideal latency DONE
Redo the signal and statistics collection mechanism for End To End delays